| Cost |
Powers |
END |
| 20 |
Mutation: Elemental Control, 40-point powers | |
| 17 |
1) +40 STR, Reduced Endurance (1/2 END; +1/4) (50 Active Points); No Figured Characteristics (-1/2), No Knockback (-1/4) | 2 |
| 30 |
2) +5 SPD (50 Active Points) | |
| 17 |
3) Electricity: Energy Blast 6d6, Penetrating (+1/2) (45 Active Points); Gestures, Requires Gestures throughout (-1/2) | 4 |
| 30 |
4) Scaly Skin: Armor (20 PD/13 ED) (50 Active Points) | 0 |
| 20 |
5) Healing BODY 4d6 (40 Active Points) | 4 |
| 29 |
6) Running +17" (23" total), x4 Noncombat, Reduced Endurance (1/2 END; +1/4) (49 Active Points) | 2 |
| 4 |
Charge: 1/2 Phase, +0 OCV, -2 DCV, 14d6 +v/5 Strike, FMove |
| 3 |
Flying Tackle: 1/2 Phase, +0 OCV, -1 DCV, 12d6 +v/5 Strike; You Fall, Target Falls; FMove |
| 3 |
Legsweep: 1/2 Phase, +2 OCV, -1 DCV, 13d6 Strike, Target Falls |
| 5 |
Passing Strike: 1/2 Phase, +1 OCV, +0 DCV, 12d6 +v/5; FMove |
| 4 |
Shove: 1/2 Phase, +0 OCV, +0 DCV, 75 STR to Shove |
| |
| Talents |
| 3 |
Bump Of Direction |
| |
| Skills |
| 5 |
Acrobatics 14- |
| 5 |
Breakfall 14- |
| 3 |
Climbing 13- |
| 3 |
Computer Programming 11- |
| 3 |
Concealment 11- |
| 0 |
Language: English (fluent conversation; Custom Adder) |
| 0 |
Language: German (completely fluent) (3 Active Points) |
| 3 |
Lockpicking 13- |
| 3 |
Paramedics 11- |
| 3 |
Stealth 13- |
| 3 |
Streetwise 11- |
| 3 |
Survival 11- |
| 3 |
Systems Operation 11- |
| 2 |
TF: Common Motorized Ground Vehicles |
| 3 |
Tactics 11- |
| 3 |
Tracking 11- |
| 5 |
WF: Common Melee Weapons, Small Arms, Vehicle Weapons |