Misitlan the Blaster
Val Char Points Total Roll Notes
15 STR 5 15 12- HTH Damage 3d6 END [1]
20 DEX 30 20 13- OCV 7 DCV 7
15 CON 10 15 12-
20 BODY 20 20 13-
15 INT 5 15 12- PER Roll 12-
22 EGO 24 22 13- ECV: 7
12 PRE 2 12 11- PRE Attack: 2d6
12 COM 1 12 11-
10 PD 7 10/20 10/20 PD (10/20 rPD)
10 ED 7 10/50 10/50 ED (10/50 rED)
4 SPD 10 4 Phases: 3, 6, 9, 12
10 REC 8 10
40 END 5 40
36 STUN 0 36
6" Running 0 6"
2" Swimming 0 2"
3" Leaping 0 3" Total Characteristics Cost: 134
Cost Powers END
75 Mega Blaster: Multipower, 50-point reserve, all slots Reduced Endurance (0 END; +1/2) (75 Active Points)
5u
1) Energy Blast 10d6 (50 Active Points)
0
4u
2) Energy Blast 4d6, Area Of Effect (4" Radius; +1 1/4) (45 Active Points)
0
5u
3) Energy Blast 5d6, Area Of Effect (10" Line; +1) (50 Active Points)
0
4u
4) Energy Blast 5d6, Double Knockback (+3/4) (44 Active Points)
0
4u
5) Energy Blast 6d6, Armor Piercing (+1/2) (45 Active Points)
0
4u
6) Energy Blast 6d6, Penetrating (+1/2) (45 Active Points)
0
5u
7) Entangle 5d6, 5 DEF (50 Active Points)
0
5u
8) Killing Attack - Ranged 3d6+1 (50 Active Points)
0
5u
9) Sight Group Flash 10d6 (50 Active Points)
0
5u
10) Ego Attack 5d6 (Human class of minds) (50 Active Points)
0
50 Force Field (10 PD/40 ED)5
10 Damage Resistance (10 PD/10 ED)0
20 Flight 10"2
 
Skills
13 Acrobatics 18-
3 Armorsmith 13-
13 Breakfall 18-
3 Bureaucratics 11-
3 Computer Programming 12-
3 Criminology 12-
3 Deduction 12-
3 Electronics 12-
9 Inventor 15-
0 Language: English (idiomatic) (4 Active Points)
9 Mechanics 15-
11 Oratory 15-
3 Persuasion 11-
3 Jack of All Trades
3 Security Systems 12-
2 TF: Common Motorized Ground Vehicles
6 WF: Beam Weapons, Energy Weapons, Small Arms
Total Powers & Skills Cost: 291
 
Total Cost: 425
 
400+ Disadvantages
25 Psychological Limitation: Megalomaniac (Very Common, Total)
Total Disadvantages Points: 25